Cobalt nominated for Excellence in Audio at IGF

Oxeye Games’ Cobalt that I composed the music for was nominated for “Excellence in Audio” at the Independent Games Festival! This is as much thanks to the music as the sound fx engineering by Daniel “thewreck” Brynolf and the rest of the guys at Oxeye’s support. I’m incredibly proud and thankful to have worked on such an amazing game. Here are the jury quotes from the official announcement:

The soundscape in Oxeye’s Cobalt was also praised for “giving it the amount of life it has”, with “immersive sound effect work that absolutely sells the atmosphere,” and a soundtrack that “stays away from melodic motifs to let the overall ambience take center stage.”