Games I play: void tRrLM(); //Void Terrarium

I’ve been playing void tRrLM(); //Void Terrarium on Nintendo Switch lately. It’s a Mystery Dungeon-style roguelike by Nippon Ichi Software about a robot, an AI, and the last human in existence—named Toriko. Your goal is to keep Toriko healthy and happy, and most of the materials needed to do that are found in procedurally generated dungeons.

Things I liked:

  • Classic turn-based roguelike gameplay with some persistent upgrades.
  • The music is absolutely banging.
  • Interesting items, skills, and robot customization for different “builds” and approaches.
  • Making Toriko’s terrarium a cozy place to live.
  • Somber story and quirky dialog.
  • Scraping up the liquefied human and pouring her into a “Silicon Girl Mold”.
  • Just the right length, about 25 hours to finish and can be played in short bursts.

Things I didn’t like:

  • A lot of crashes on Switch. Luckily the game auto-saves all the time!
  • Performance can get abysmal on deep floors with many enemies. Perhaps a memory leak, because a reboot can solve it.

All in all, Void Terrarium was an enjoyable game despite its technical shortcomings. I really do adore a Mystery Dungeon-style game and this one felt both unique in style and substance. The second game is already out and I’m excited to play that, too.